Microsoft
98-374 · Question #92
Which type of software tool should you use to map an armature or bone structure to a 3D mesh for use by a physics engine?
The correct answer is D. Modeling software. See the full explanation below for the reasoning.
Question
Which type of software tool should you use to map an armature or bone structure to a 3D mesh for use by a physics engine?
Options
- AGame engine
- BC++ compiler
- CUV light mapping
- DModeling software
- EIntegrated development environment
How the community answered
(48 responses)- A4% (2)
- B2% (1)
- C2% (1)
- D77% (37)
- E15% (7)
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