nerdexam
Microsoft

98-374 · Question #112

Which method refers to the rendering technique where a low-resolution texture is used at long range and a high-resolution texture is used at close range?

The correct answer is C. Mipmapping. See the full explanation below for the reasoning.

Question

Which method refers to the rendering technique where a low-resolution texture is used at long range and a high-resolution texture is used at close range?

Options

  • ANearest-point filtering
  • BAnisotropic filtering
  • CMipmapping
  • DTexture atlas

How the community answered

(21 responses)
  • A
    5% (1)
  • B
    10% (2)
  • C
    76% (16)
  • D
    10% (2)

Community Discussion

No community discussion yet for this question.

Full 98-374 Practice