Microsoft
98-374 · Question #104
You are implementing shaders into a 3D game-rendering engine. What describes a shader?
The correct answer is B. It provides a programmable interface into the graphics pipeline. See the full explanation below for the reasoning.
Question
You are implementing shaders into a 3D game-rendering engine. What describes a shader?
Options
- Ait is a programmable interface before the graphics pipeline.
- BIt provides a programmable interface into the graphics pipeline.
- Cit is a transformation scripting interface.
- Dit is a scripting graphical user interface.
How the community answered
(48 responses)- A6% (3)
- B81% (39)
- C2% (1)
- D10% (5)
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