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Microsoft

98-374 · Question #104

You are implementing shaders into a 3D game-rendering engine. What describes a shader?

The correct answer is B. It provides a programmable interface into the graphics pipeline. See the full explanation below for the reasoning.

Question

You are implementing shaders into a 3D game-rendering engine. What describes a shader?

Options

  • Ait is a programmable interface before the graphics pipeline.
  • BIt provides a programmable interface into the graphics pipeline.
  • Cit is a transformation scripting interface.
  • Dit is a scripting graphical user interface.

How the community answered

(48 responses)
  • A
    6% (3)
  • B
    81% (39)
  • C
    2% (1)
  • D
    10% (5)

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