Microsoft
98-374 · Question #71
Which type of coordinate system does Direct3D use by default?
The correct answer is C. Right-handed. See the full explanation below for the reasoning.
Question
Which type of coordinate system does Direct3D use by default?
Options
- Apolar
- BLeft-handed
- CRight-handed
- DCylindrical
How the community answered
(25 responses)- A12% (3)
- B4% (1)
- C76% (19)
- D8% (2)
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