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Microsoft

98-374 · Question #57

98-374 Question #57: Real Exam Question with Answer & Explanation

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Question

You are working on the orientation system for 3D models in your new game project. You need to transform a matrix by using DirectX. Which order of operations should you use?

Options

  • Atranslation, then rotation, then scale
  • Bscale, then translation, then rotation
  • Crotation, then translation, then scale
  • Dscale, then rotation, then translation

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