Microsoft
98-374 · Question #57
98-374 Question #57: Real Exam Question with Answer & Explanation
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Question
You are working on the orientation system for 3D models in your new game project. You need to transform a matrix by using DirectX. Which order of operations should you use?
Options
- Atranslation, then rotation, then scale
- Bscale, then translation, then rotation
- Crotation, then translation, then scale
- Dscale, then rotation, then translation
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