Microsoft
98-374 · Question #42
What technique is used for reducing the number of 3D objects you need to draw in a 3D game?
The correct answer is A. Binary space partition tree. See the full explanation below for the reasoning.
Question
What technique is used for reducing the number of 3D objects you need to draw in a 3D game?
Options
- ABinary space partition tree
- BLinear interpolation
- CAnti-aliasing
- DAnisotropic filtering
How the community answered
(35 responses)- A74% (26)
- B17% (6)
- C3% (1)
- D6% (2)
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