2V0-51.23 · Question #20
An administrator is tasked with creating a new pool of desktops with hardware-accelerated graphics with vMotion support. Which graphic acceleration types can the administrator choose to meet the…
The correct answer is D. Virtual Shared Pass-through Graphics Acceleration. Virtual Shared Pass-through Graphics Acceleration (vSGA) supports hardware-accelerated graphics while preserving vMotion compatibility because the GPU is shared across multiple VMs rather than exclusively assigned to one - the VM is not pinned to a specific host, so live…
Question
An administrator is tasked with creating a new pool of desktops with hardware-accelerated graphics with vMotion support. Which graphic acceleration types can the administrator choose to meet the requirement?
Options
- AVirtual Shared 3D rendering
- BVirtual Shared Direct access 3D
- CVirtual Dedicated Graphics Acceleration
- DVirtual Shared Pass-through Graphics Acceleration
How the community answered
(34 responses)- A3% (1)
- B9% (3)
- C3% (1)
- D85% (29)
Explanation
Virtual Shared Pass-through Graphics Acceleration (vSGA) supports hardware-accelerated graphics while preserving vMotion compatibility because the GPU is shared across multiple VMs rather than exclusively assigned to one - the VM is not pinned to a specific host, so live migration remains possible.
Option C (Virtual Dedicated Graphics Acceleration / vDGA) is the most tempting wrong answer: it does use real GPU hardware, but dedicates an entire physical GPU to a single VM via PCIe passthrough, which pins the VM to that host and breaks vMotion entirely.
Option A (Virtual Shared 3D rendering) uses software-based rendering, not hardware GPU acceleration, so it fails the "hardware-accelerated" requirement even though vMotion works fine.
Option B (Virtual Shared Direct access 3D) is a distractor - "direct access" implies a passthrough-style binding that would eliminate vMotion support, similar to vDGA.
Memory tip: The word "Dedicated" is your vMotion killer - whenever you see dedicated/direct/passthrough without "shared," the VM is glued to one host and vMotion is off the table. If it's Shared, the VM floats freely.
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