PROFESSIONAL-CLOUD-ARCHITECT · Question #99
Case Study: 7 - Mountkirk Games Company Overview Mountkirk Games makes online, session-based, multiplayer games for mobile platforms. They build all of their games using some server-side…
The correct answer is A. Cloud Bigtable. Cloud Bigtable is the optimal choice for capturing high-throughput streaming game metrics from mobile game backends.
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Options
- ACloud Bigtable
- BCloud Spanner
- CBigQuery
- DCloud Datastore
How the community answered
(20 responses)- A95% (19)
- D5% (1)
Why each option
Cloud Bigtable is the optimal choice for capturing high-throughput streaming game metrics from mobile game backends.
Cloud Bigtable is a NoSQL wide-column store designed for massive write throughput, low latency, and time series data - it is the canonical GCP solution for streaming game telemetry and metrics ingestion at global scale.
Cloud Spanner is a globally distributed relational database optimized for transactional consistency, not high-throughput append-only metrics streaming.
BigQuery is an analytical data warehouse designed for batch queries, not real-time high-volume streaming writes from game backends.
Cloud Datastore is a document-oriented NoSQL database optimized for transactional reads/writes, not the high-throughput time series ingestion pattern of game metrics.
Concept tested: Cloud Bigtable use case for streaming time series data
Source: https://cloud.google.com/bigtable/docs/overview
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