H12-821_V1.0 · Question #682
Which of the following descriptions of the IS-IS neighbor relationship establishment process are correct? (Multiple choice)
The correct answer is C. The IS-IS neighbor relationship is established through the three-way handshake mechanism on the P2P link, the neighbor IDs of both parties are Up, which means that the neighbor relationship is successfully established between the two parties. D. On broadcast networks, DIS needs to be elected. C is correct because IS-IS uses a three-way handshake on P2P links - both routers must explicitly list each other's System ID in their Hello PDUs before the adjacency reaches the Up state, confirming bidirectional reachability. D is correct because broadcast networks require a…
Question
Options
- AFor Level-1 routers, the area numbers may be inconsistent.
- BThe two-way handshake mechanism can be used to establish neighbor relationships on the P2P link, which is faster and more stable than the three-way handshake mechanism.
- CThe IS-IS neighbor relationship is established through the three-way handshake mechanism on the P2P link, the neighbor IDs of both parties are Up, which means that the neighbor relationship is successfully established between the two parties.
- DOn broadcast networks, DIS needs to be elected.
How the community answered
(47 responses)- A19% (9)
- B9% (4)
- C72% (34)
Explanation
C is correct because IS-IS uses a three-way handshake on P2P links - both routers must explicitly list each other's System ID in their Hello PDUs before the adjacency reaches the Up state, confirming bidirectional reachability. D is correct because broadcast networks require a DIS (Designated Intermediate System) election to reduce flooding overhead and generate pseudonode LSPs, analogous to OSPF's DR/BDR election.
A is wrong because Level-1 routers must share the same area ID to form an adjacency - area number consistency is a hard requirement for L1 neighbors, not optional. B is wrong because IS-IS does not use a two-way handshake on P2P links; it uses three-way, and the three-way mechanism is preferred precisely because it is more reliable (it confirms both sides see each other), not less stable.
Memory tip: Map IS-IS to OSPF parallels - "P2P uses 3-way handshake" (like OSPF's full adjacency confirmation) and "broadcast elects a DIS" (like OSPF's DR). For Level-1, remember: same area, same level - any mismatch blocks the adjacency.
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