D-UN-OE-23 · Question #5
A storage administrator performs a monthly performance analysis of a Dell Unity XT storage array using CloudlQ insight reports. Three LUNs are set with a Host IO Limits policy The administrator…
The correct answer is B. Test_LUN was expanded by 100 GB and a Density-based Host IO limit policy was set only for. Option B is correct because a Density-based Host IO Limit scales IOPS proportionally with LUN capacity (measured in IOPS per GB). When Test_LUN was expanded by 100 GB and had this policy applied exclusively to it, the effective IOPS ceiling automatically increased - at 10…
Question
A storage administrator performs a monthly performance analysis of a Dell Unity XT storage array using CloudlQ insight reports. Three LUNs are set with a Host IO Limits policy The administrator discovers that the throughput IOPS on one LUN (Test_LUN) has increased by 1000 lOPS compared to the two previous months What is the cause of the spike in lOPS?
Options
- ATest_LUN was expanded by 10o GB and a Density-based Host IO limit policy was set for all three
- BTest_LUN was expanded by 100 GB and a Density-based Host IO limit policy was set only for
- CAnother Absolute Host lO limit policy with additional 10oo IOPS was set on Test_LUN.
- DHost IO limit of Test LUN was edited and the limit was increased by 1000 IOPS.
How the community answered
(47 responses)- A11% (5)
- B60% (28)
- C4% (2)
- D26% (12)
Explanation
Option B is correct because a Density-based Host IO Limit scales IOPS proportionally with LUN capacity (measured in IOPS per GB). When Test_LUN was expanded by 100 GB and had this policy applied exclusively to it, the effective IOPS ceiling automatically increased - at 10 IOPS/GB density, a 100 GB expansion yields exactly +1000 IOPS, which matches the observed spike.
Why the distractors are wrong:
- A is wrong because if the density-based policy applied to all three LUNs equally, you'd need all three to be expanded to see a uniform spike - but only Test_LUN changed. The "all three" scope is the flaw.
- C is wrong because Unity XT does not support stacking multiple Host IO Limit policies on a single LUN; only one policy can be active at a time.
- D is wrong because raising an Absolute IO limit ceiling by 1000 IOPS doesn't automatically cause throughput to spike - it merely removes a restriction; actual workload demand would need to fill that headroom independently.
Memory tip: Think "Density = Dynamic." A Density-based limit rides with the LUN size - expand the LUN, expand the IOPS cap automatically. An Absolute limit is a fixed number that never moves unless manually changed.
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