4A0-107 · Question #26
Which of the following parameters are used in a hierarchical scheduler-policy to specify the priority of the child scheduler/queue for allocating bandwidth beyond its committed rate? (Choose two)
The correct answer is E. Level F. Weight. In hierarchical scheduler policies (common in Juniper QoS), Level (E) and Weight (F) are the two parameters that govern how excess bandwidth - bandwidth beyond the committed rate - is distributed among child schedulers and queues. level sets the priority tier at which a child…
Question
Which of the following parameters are used in a hierarchical scheduler-policy to specify the priority of the child scheduler/queue for allocating bandwidth beyond its committed rate? (Choose two)
Options
- ACIR
- BCIR level
- CCIR weight
- DRate
- ELevel
- FWeight
How the community answered
(61 responses)- A2% (1)
- B7% (4)
- C8% (5)
- D2% (1)
- E82% (50)
Explanation
In hierarchical scheduler policies (common in Juniper QoS), Level (E) and Weight (F) are the two parameters that govern how excess bandwidth - bandwidth beyond the committed rate - is distributed among child schedulers and queues. level sets the priority tier at which a child competes for excess bandwidth (higher level = higher priority), while weight determines the proportional share of excess bandwidth among children at the same level.
Why the distractors are wrong:
- A (CIR) defines the guaranteed committed bandwidth rate itself - it's what you're distributing from, not a priority parameter.
- B (CIR level) and C (CIR weight) are not valid parameters in hierarchical scheduler policy configuration; they conflate the CIR concept with the excess-bandwidth priority parameters.
- D (Rate) specifies bandwidth limits or rates, not the priority/weight used for excess allocation.
Memory tip: Think of it as a two-stage competition for leftover bandwidth - first, Level picks who gets to go first (like VIP tiers), then Weight decides how much each gets among equals (like splitting a pot proportionally). CIR is already spoken for - Level and Weight only fight over what's left.
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