312-49 · Question #576
312-49 Question #576: Real Exam Question with Answer & Explanation
The correct answer is A: OpenGL/ES and SGL. In the Android software stack, the Libraries layer includes two graphics rendering libraries: SGL (Scalable Graphics Library) for 2D graphics rendering and OpenGL/ES (Open Graphics Library for Embedded Systems) for 3D graphics rendering. Surface Manager manages the display subsys
Question
Which of the following Android libraries are used to render 2D (SGL) or 3D (OpenGL/ES) graphics content to the screen?
Options
- AOpenGL/ES and SGL
- BSurface Manager
- CMedia framework
- DWebKit
Explanation
In the Android software stack, the Libraries layer includes two graphics rendering libraries: SGL (Scalable Graphics Library) for 2D graphics rendering and OpenGL/ES (Open Graphics Library for Embedded Systems) for 3D graphics rendering. Surface Manager manages the display subsystem and compositing of 2D and 3D layers but is not a rendering library itself. Media Framework handles audio/video codecs and playback. WebKit is the web browser rendering engine. Only OpenGL/ES and SGL are the actual graphics content rendering libraries.
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