PROFESSIONAL-CLOUD-DEVELOPER · Question #387
You are developing a new mobile game that will be deployed on GKE and Cloud Run as a set of microservices. Currently, there are no projections for the game's user volume. You need to store the followi
Sign in or unlock PROFESSIONAL-CLOUD-DEVELOPER to reveal the answer and full explanation for question #387. The question stem and answer options stay visible for context.
Question
You are developing a new mobile game that will be deployed on GKE and Cloud Run as a set of microservices. Currently, there are no projections for the game’s user volume. You need to store the following data types:
- Data type 1: leaderboard data
- Data type 2: player profiles, chats, and news feed
- Data type 3: player clickstream data for BI
You need to identify a data storage solution that is easy to use, cost-effective, scalable, and supports offline caching on the user’s device. Which data storage option should you choose for the different data types?
Options
- AData type 1: Memorystore
- BData type 1: Memorystore
- CData type 1: Firestore
- DData type 1: Firestore
Unlock PROFESSIONAL-CLOUD-DEVELOPER to see the answer
You've previewed enough free PROFESSIONAL-CLOUD-DEVELOPER questions. Unlock PROFESSIONAL-CLOUD-DEVELOPER for full answers, explanations, the timed quiz mode, progress tracking, and the master PDF. Question stem and options stay visible so you can still see what's on the exam.