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DBS-C01 · Question #355

A gaming company is building a mobile game that will have as many as 25,000 active concurrent users in the first 2 weeks after launch. The game has a leaderboard that shows the 10 highest scoring…

The correct answer is A. Deliver the player data to an Amazon Timestream database. Create an Amazon ElastiCache for. https://aws.amazon.com/blogs/news/building-a-real-time-gaming-leaderboard-with-amazon- elasticache-for-redis/

Submitted by femi9· Mar 6, 2026Workload-Specific Database Design

Question

A gaming company is building a mobile game that will have as many as 25,000 active concurrent users in the first 2 weeks after launch. The game has a leaderboard that shows the 10 highest scoring players over the last 24 hours. The leaderboard calculations are processed by an AWS Lambda function, which takes about 10 seconds. The company wants the data on the leaderboard to be no more than 1 minute old. Which architecture will meet these requirements in the MOST operationally efficient way?

Options

  • ADeliver the player data to an Amazon Timestream database. Create an Amazon ElastiCache for
  • BDeliver the player data to an Amazon Timestream database. Create an Amazon DynamoDB
  • CDeliver the player data to an Amazon Aurora MySQL database. Create an Amazon DynamoDB
  • DDeliver the player data to an Amazon Neptune database. Create an Amazon ElastiCache for

How the community answered

(52 responses)
  • A
    62% (32)
  • B
    6% (3)
  • C
    21% (11)
  • D
    12% (6)

Explanation

https://aws.amazon.com/blogs/news/building-a-real-time-gaming-leaderboard-with-amazon- elasticache-for-redis/

Topics

#Leaderboard#high concurrency#real-time data#ElastiCache Redis

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