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ASSOCIATE-CLOUD-ENGINEER · Question #240

ASSOCIATE-CLOUD-ENGINEER Question #240: Real Exam Question with Answer & Explanation

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Submitted by valeria.br· Mar 30, 2026

Question

Your company developed a mobile game that is deployed on Google Cloud. Gamers are connecting to the game with their personal phones over the Internet. The game sends UDP packets to update the servers about the gamers' actions while they are playing in multiplayer mode. Your game backend can scale over multiple virtual machines (VMs), and you want to expose the VMs over a single IP address. What should you do?

Options

  • AConfigure an SSL Proxy load balancer in front of the application servers.
  • BConfigure an Internal UDP load balancer in front of the application servers.
  • CConfigure an External HTTP(s) load balancer in front of the application servers.
  • DConfigure an External Network load balancer in front of the application servers.

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